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Old Nov 13, 2005, 03:48 AM // 03:48   #1
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Default God Skills, what do you think

Okay, this is yet another one of my crazy ideas, but the first one i choose to post. The Gods in Tyria are very creative, unique, pretty freaing cool, but they play such a small part. what if another incentive for chosing a charcter would be their affinity with a certain god. And furthermore, a god type skill that each god gives to the character after completion of trial "x." some kind of an ultimate skill, still balanced, but wayyy more powerful than basic skills. for instance, necromancers, allied witht the god of death, grenth, could get a skill that raises a lvl 14 bone horror from every corpse within x amount of feet. at an energy cost of 15 and a once per mish type restriction ala rez sig. maybe a super attack combo for warriors some kind of firey familliar for fire ele's, a stealth/blend in with nature thing for rangers. who knows. restrictions would be the once per mish thing, and an appropriate energy cost/casting time for the skill. ideas? comments? id like to hear em.
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Old Nov 13, 2005, 03:51 AM // 03:51   #2
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kind of like a second set of elite skills, each person could only have 1 elite, and one god skill equipt at the same time. i would't be a fan of each class only getting one, especially since many classes worship multiple gods. also, that would simply promote a particular build for each class. however, if each god had at least one skill and any class could get them, that could be really neat.
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Old Nov 13, 2005, 07:33 AM // 07:33   #3
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Deffinately has potential. I mean they have the titan quests (granted no skill related rewards) but having Diety related quests just makes the game more epic. You've bested the monsters of Tyria and thrashed the titans now what? Each Diety would have their own realm to perform a quest. Access is granted much like the system they have for UW and FoW in factthe quests for Grenth's skill and Balthazar's Skill could be found in those areas. These skills could be refered to as gifts instead of skills really. They are open to any class to use. All are not related to an attribute and as stated by the OP can only be used on the same basis as rez signet.
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